Memoryscape

Memoryscape

Memory-scapes is an exploration of Cinematic VR and location-based VR. The Creative Arts research project combines installation, multiscreen, Cinematic VR & location-based VR frameworks to research imaginative storytelling and immersive experiences.

Partners

Centre for Transformative Media Technologies

Investigators

Max Schleser

Memory-scapes is an exploration of Cinematic VR and location-based VR. The Creative Arts research project combines installation, multiscreen, Cinematic VR & location-based VR frameworks to research imaginative storytelling and immersive experiences. As an experimental screen production, the VR work will focus the construction of on story and memory-scapes. Working in the tradition of experimental filmmaking, the practice-led research project will re-define the time and space continuum formulating approaches to VR time in the context of interactive and generative storytelling.

While the idea of VR is not new and has been surfacing since the 1990s, accessible omnidirectional video cameras that integrate with standard video production workflows were launched in the last three year. The affordances and aesthetic implications of cinematic VR and location-based VR are not explored yet. Surfacing research suggests a ‘new paradigm of mobile cinematics’ and creative industries not only approach VR as an emerging technology, but as a new industry sector.

Related Projects

Imagining the Impossible: The Fantastic as Media Entertainment and Play

Imagining the Impossible: The Fantastic as Media Entertainment and Play

This is a Danish funded network of researchers (Danish, UK, US, Australia) working with media fictions. The network asks why the fantastic has exploded in contemporary entertainment, how we create, design, and engage with the fantastic, and why the fantastic is important for human existence.

Partners

Danmarks Frie Forskningsfond

The Danish Independent Research Fund

Investigators

Angela Ndalianis 

Rikke Schubart (University of Southern Denmark)

Amanda Howell (Griffith University) 

Anita Nell Bech Albertsen (University of Southern Denmark)

Jakob Ion Wille (The Royal Danish Academy of Fine Arts)

Jesper Juul (The Royal Danish Academy of Fine Arts)

Cristina Bacchilega (University of Hawaii), Marc Malmdorf Andersen (Aarhus University)

 Margrethe Bruun Vaage (University of Kent)

Mathias Clasen (Aarhus University) 

Sara Mosberg Iversen (University of Southern Denmark)

Stephen Joyce (Aarhus University)

Stephanie Green (Griffith University)

 

Led by Associate Rikke Schubart (University of Southern Denmark) Imagining the Impossible This is a Danish funded network of researchers (Danish, UK, US, Australia) working with media fictions and production design in television, film, video games, and literature.

Investigators adopt an interdisciplinary approach and apply theories and methods from tradition media/film/TV/VR fields while also engaging in audience observation and biometric measuring (e.g. heart rate, eye-tracking), and theories of embodiment, particularly as applied to engagement with the experience of the fantastic in VR.

Today, the fantastic reigns supreme in entertainment. However, we lack research in why it appeals to a broad audience, why the genre exploded after the turn of the millennium, and – our key question – why and how the fantastic invites us into play.  

We ask why and how the fantastic appeals and if the fantastic is especially suited to ask questions about human existence, pressing questions in times of ecological crisis. Our aim is to establish an interdisciplinary task force that can create a shared theoretical platform for a study of the fantastic. 

Related Projects